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Scorpion

A fresh look at Scorpion is set out below. The main navigation stays available as you browse.

One table.
Endless possibilities.
Learn the rules

4 SUITS Ready to play
Time 00:00 Moves 0 Runs 0 / 4

Select a face-up card, then a destination column. Dragging also works.

NOTES FROM THE TABLE

Meet Scorpion

The following details apply here. Four complete King-to-Ace runs clear the game. Scorpion on zsfh28.com uses one 52-card deck with four suits. Moves build down in the same suit rather than allowing cross-suit destinations. The tableau has seven columns.

Read the opening cards

Three cards remain in the stock. The first three cards in each of the first four columns are face down. Each opening column contains seven cards for a total of 49 tableau cards. All cards in the last three columns are face up.

Build in the same suit

A few details help explain this feature. A King cannot land on another card because no higher rank exists. A moved group's leading card must land on a card exactly one rank higher in the same suit. A seven of hearts can land on an exposed eight of hearts. A seven of hearts cannot land on an eight of spades.

Move exposed groups

Here are the details for this mode. The selected cards do not need to share a suit to travel together. The selected cards do not need to descend in rank to travel together. Any face-up card can be selected together with every card beneath it. The leading selected card still has to meet the destination rule.

The empty-column rule

The following details apply here. An empty column is therefore less flexible than an empty column in ordinary Spider. A group led by a lower rank cannot enter an empty column. Cards beneath a moved King do not need to be in sequence. An empty column accepts a King or a group led by a King.

Uncover another choice

An exposed card can carry the cards beneath it when its own destination is legal. Removing all face-up cards above a hidden card turns that hidden card face up. Undo restores the earlier hidden-card arrangement when the move is reversed. The next hidden card is revealed automatically.

The final three cards

Keep these points in mind. This Scorpion version permits its stock deal when columns are empty. Dealing places a face-up card on each of the first three columns. There are no further stock cards after the three-card deal. The stock contains one final deal of three cards.

Complete a suit

Here are the details for this mode. A completed run must descend from King to Ace in one suit. The game removes a qualifying run automatically from the bottom of a column. Moving an unordered group does not make that group a completed sequence. All thirteen cards in a collected run must be face up.

Plan around blocked cards

Hint lists legal choices without promising a winning continuation. A move can carry unwanted cards along with a useful leading card. Checking the whole moved group helps you anticipate what will become blocked. Replay and Undo let you explore another approach to the same layout.

Save a Scorpion session

The following details apply here. Scorpion keeps a separate saved position when game saving is enabled. My Statistics records Scorpion starts and wins separately from other variants. Privacy & Cookie Settings lets you remove local saved games and results. Random Scorpion shuffles are not advertised as guaranteed winnable.