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2 Suits

The two-suit edition adds another detail to every sequence. The stock deals one new face-up card onto every column.

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2 SUITS Ready to play
Time 00:00 Moves 0 Runs 0 / 8

Select a face-up card, then a destination column. Dragging also works.

NOTES FROM THE TABLE

Meet two-suit Spider

This mode uses 104 cards divided between spades and hearts. You still need eight complete same-suit runs to finish the game. The two-suit layout begins with ten columns and fifty cards in the stock. Each rank appears four times in each suit.

Build a descending column

Keep these details in mind. A mixed-suit build does not become a movable group merely because its ranks descend. A six of hearts can therefore sit on a seven of spades. A card may land on an exposed card exactly one rank higher, regardless of suit. Check both rank and suit before trying to move several cards together.

Move a group

Here is what to know. You may still move a smaller same-suit segment from the bottom of the column. A movable group is a face-up descending sequence containing only one suit. A suit change inside the selected cards stops the group from moving together. You can select the first card of that group to move every card below it.

Collect matching sequences

A red-and-black King-to-Ace column does not count as a completed run. The game removes a qualifying sequence automatically and updates the run counter. A complete sequence must run from King to Ace in one suit. Both suits contribute to the total of eight runs needed to win.

Separate mixed builds

Here is what to know. Matching suits often reduces the number of individual moves needed later. A temporary mixed-suit move can expose a hidden card or release an empty column. Plan how you might separate that mixed build before extending it further. An empty column can hold one segment while you reconnect the remaining cards.

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Use a spare column

Here is what to know. Any legal movable group can occupy an empty column. You can sometimes return a shorter segment to its original column after exposing a useful card. Moving a King into a spare column can make space, but the King cannot later land on another rank. Fill every empty column before requesting another stock deal.

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Choose a stock deal

On this website, the following points apply. Each stock deal adds one face-up card to every column. Five such deals are available at the beginning of the game. The new cards can create matching suit connections or block existing ones. Review exposed moves and empty-column plans before using the stock.

Compare alternatives

Keep these details in mind. Undo also restores cards that were turned over or collected by the reversed action. The timer is not rewound when you undo. Use Replay if you want to restart the same shuffled deal from the beginning. Undo can reverse a stock deal as well as a normal card move.

Practice the transition

Here is what to know. Keeping several short matching runs can be easier to manage than one long mixed run. Revealing hidden cards gradually broadens your choices. One-suit experience helps with rank order, but two suits adds a separate suit constraint for group movement. A suggested move is a possibility to investigate rather than a guaranteed route to victory.

Resume this difficulty

Keep these details in mind. Two-suit progress is stored separately from one-suit and four-suit progress in this browser. New game replaces the current two-suit deal with a fresh shuffle. Turning off local saving removes stored game progress and statistics on this domain. The game can still run for the current visit when browser storage is unavailable.